Potential ClassicĪll of these adventures and levels are accessible through the menu or the Space section of the main Spore game. Remaining within the boundaries of sanity, if you can imagine it you might just be able to create an adventure about such simple mathematics. Large RTS-style battles contrast with harmless child-oriented playing about with cute characters, while platformjumping levels move swiftly on to tiny calculator games, where you hand two numbers to a sheep and he brings you the result of both being added together. Just being shown a few of the custom-made adventures was enough to start my mind racing through the possibilities. There are all sorts of possibilities in the world editor, although the real fun comes from placing objects and creating your own adventure.Īs a fully registered and paid-up cynic, I expected Galactic Adventures to be a gimmicky load of nonsense, but I've got to admit that this could be huge. So my makeshift lake could become a frozen ice pond or a bubbling lake of lava. The water level can be increased or decreased, while environmental effects can be changed. It all fits together with water levels and such too, so if you create a deep enough depression, it fills with liquid. One thing I discovered quickly was that terrain can be easily morphed to fit whatever crazed plan you have in your head. Plonked down in front of a blank world, I got started clicking about and investigating what all the icons did. Perhaps the best way to think about Galactic Adventures it is to imagine the Creature Creator, just a lot better, because instead of a utility to generate animalsand objects, you have an entire game-making suite at your disposal. As I tip-toed about the game, with my own personal Maxis representative answering my dumb questions along the way, it was obvious that GalacticĪdventures would be something special, especially for an expansion.
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